Winter's Power Devlog #5
Devlog no. 5
How is everyone!
For 2021's first devlog, I want to show you all some change's to the game's overall color scheme and some changes to the gameplay that I made.
First off, In the main survival level, as you'll see in the above video, I decided to scrap all the old colors and mood I had done previously, and replace it with a new color scheme of reds and yellows. I don't know about you all, but I suppose that the new atmosphere conveys more of an eerie feel. Tell me what you think.
Next, to add some polish to the scene and to make for better gameplay, I added some more ambient light, and created more of a defined path that the player must follow to reach the end of the level. The fire and lanterns glow a bit brighter, and there is less room to walk around, because before it was a little confusing for the player to find their way.
Lastly, in terms of the game's release date, I will try to announce that in the next devlog, and I will also start to work on some gameplay trailers.
Get Winter's Power
Winter's Power
Venture out, against malicious spirits into the snowy unknown.
Status | Released |
Author | lobooutlaw |
Genre | Survival |
Tags | Horror, Monsters, Survival Horror, Unity, Walking simulator, winter |
More posts
- Winter's Power- Full game out now!Feb 03, 2021
- Winter's Power Final trailer-Jan 29, 2021
- Winter's Power Beta Test out!Jan 19, 2021
- Winter's Power Teaser TrailerJan 15, 2021
- Winter's Power Devlog #6- New 2D minigame and special game over.Jan 05, 2021
- Winter's Power Devlog #4- New Graphics + Survival SceneDec 28, 2020
- Winter's Power Devlog #3- Option-based dialogue and new game location.Dec 21, 2020
- Winter's Power Devlog #2- Dialogue ShowcaseDec 17, 2020
- Created first scene and set the mood of the game.Dec 15, 2020
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